视频教程【三维材质程序纹理Substance Designer教程】CGCircuit – LKD 101 – Look Development in Substance

In this tutorial we cover how to use Substance Designer for Look Development.  Starting in Maya with a render layer template, we render out a series of passes and then use them to create a look dev in Designer using a pre-built multi-material network.在本教程中,我们将介绍如何使用Substance Designer进行外观开发。从Maya中使用渲染层模板开始,我们渲染出一系列通道,然后使用它们通过预建的多材质网络在Designer中创建外观开发人员。
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CGGO » 视频教程【三维材质程序纹理Substance Designer教程】CGCircuit – LKD 101 – Look Development in Substance