视频教程【三维材质程序纹理Substance Designer教程】Gumroad – Creating Foliage in Substance Designer Bogodar Havrylyuk

Well known for his extensive foliage projects and unique style, Bogodar has collaborated with Levelup.Digital to share his workflow for foliage creation. Learn how to create a leaf generator, and add parameters such as age, color variation, damage, and waterdrops in Substance Designer. Gain insight into how to generate UV Atlases, and watch as Bogodar creates 3D models in 3dsMax. Finally, learn how to setup your presentation in Unreal.

In this fully narrated, step-by-step tutorial, Bogodar shares his personal techniques for creating a Mustard Leaf. Whether you’re new to Substance Designer, or a seasoned user, you will come away with something new to integrate into your workflow.

About the Instructor

Bogodar is an Environment Artist from Lviv, Ukraine. He currently works at N-ix. He specializes in foliage creation, and is well known in the Substance Designer community for his attention to details and hyper-realistic vegetation projects. Bogodar’s procedural workflow has been featured in Substance and 80lvl.

Contents

– 4 hours narrated, step-by-step video tutorial

– 1080 Resolution      Bogodar以其广泛的叶子项目和独特的风格而闻名,他与Levelup.Digital合作,分享了他的叶子创建工作流程。了解如何创建叶子生成器,以及如何在Substance Designer中添加年龄,颜色变化,损坏和水滴等参数。深入了解如何生成UV地图集,并观看Bogodar在3dsMax中创建3D模型的情况。最后,了解如何在虚幻引擎中设置演示文稿。

在这个经过全面叙述的分步教程中,Bogodar分享了他创建芥末叶的个人技术。无论您是Substance Designer的新手,还是经验丰富的用户,您都可以使用新功能以将其集成到您的工作流程中。

关于讲师

Bogodar是来自乌克兰利沃夫(Lviv)的环境艺术家。他目前在N-ix工作。他擅长于树叶的创作,在物质设计师社区中以对细节和超逼真的植被项目的关注而闻名。 Bogodar的程序性工作流程已在Substance和80lvl中得到了体现。

内容

-讲述了4个小时的逐步视频教程

-1080分辨率
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CGGO » 视频教程【三维材质程序纹理Substance Designer教程】Gumroad – Creating Foliage in Substance Designer Bogodar Havrylyuk