视频教程【三维材质程序纹理Substance Designer教程】Gumroad – Mosaic Creation Techniques with Substance Designer – Vincent Dérozier

Gain insight into the workflows of one of the most consistently inspiring Substance Designer artists in the community. Vincent has collaborated with Levelup.Digital to bring to you a fully narrated, step-by-step tutorial on how to create Mosaic Tile Flooring.

In this tutorial, Vincent shares his expertise in breaking down a material, as well as his personal techniques for using SVGs to build versatile architectural projects. Whether you’re new to Substance Designer, or a seasoned user, you’ll find Vincent’s techniques powerful and efficient, and an invaluable addition to your own pipeline.

About the Instructor

Vincent is an Environment Artist specializing in material creation with a diploma of Conceptor Draftman. He began his career at Eden Games in France, later becoming a Level Artist at Ubisoft Annecy. In 2015 he moved to Canada, where he worked on Assassin’s Creed Syndicate, For Honor, and subsequently on Assassin’s Creed Odyssey. For Assassin’s Creed Odyssey, he was responsible for architectural materials – creating benchmarks, giving artistic presentations, and training the outsourcing staff. A speaker at GDC 2019, his work is featured in 3D Artist, 80lvl, and Substance Academy.深入了解社区中最具启发性的Substance Designer艺术家之一的工作流程。 Vincent与Levelup.Digital合作,为您提供了有关如何创建马赛克瓷砖地板的完整叙述的分步教程。

在本教程中,Vincent分享了他在分解材料方面的专业知识以及使用SVG来构建通用建筑项目的个人技术。无论您是Substance Designer的新手还是经验丰富的用户,都将发现Vincent的技术强大,高效,并且是您自己的产品线的宝贵补充。

关于讲师

Vincent是一名环境艺术家,专门研究材料创作,并获得了Conceptor Draftman的文凭。他的职业生涯始于法国的Eden Games,后来成为Ubisoft Annecy的关卡艺术家。 2015年,他移居加拿大,在刺客信条集团(Assassin’s Creed Syndicate)工作,为了荣誉,随后在刺客信条奥德赛(Assassin’s Creed Odyssey)工作。对于刺客的信条奥德赛,他负责建筑材料-创建基准,进行艺术展示并培训外包人员。他在GDC 2019上发表演讲,他的作品曾在3D艺术家,80lvl和Substance Academy中展出。

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CGGO » 视频教程【三维材质程序纹理Substance Designer教程】Gumroad – Mosaic Creation Techniques with Substance Designer – Vincent Dérozier