视频教程【三维材质程序纹理Substance Designer教程】Gumroad – Rock Creation Techniques – Daniel Thiger
Rocks and cliffs are my favorite materials to make in Substance Designer. In this Rock Creation Techniques series, I’m going to demonstrate my most utilized techniques. In this first tutorial, we’re going to focus on capturing the base shapes of various types of rocks. We will look at 5 different types of rock formations, and practice different methods to extract the base shapes and to capture their distinctive characteristics. By the end of this tutorial, you’ll have a good understanding of the shaping techniques that I use in many of my rock projects. Tutorials in this series are fully narrated and follow a step-by-step format, where I’ll be building from scratch. They are aimed at beginner to intermediate users.岩石和悬崖是我在Substance Designer中最喜欢制作的材料。在这个“岩石创作技巧”系列中,我将演示我最常用的技巧。 在第一个教程中,我们将集中于捕获各种类型的岩石的基本形状。我们将研究5种不同类型的岩层,并采用不同的方法来提取基本形状并捕获其独特特征。在本教程结束时,您将对我在许多岩石项目中使用的成形技术有很好的了解。 本系列中的教程已完整叙述,并遵循逐步的格式,我将从头开始进行构建。它们针对初学者到中级用户。 |
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CGGO » 视频教程【三维材质程序纹理Substance Designer教程】Gumroad – Rock Creation Techniques – Daniel Thiger
CGGO » 视频教程【三维材质程序纹理Substance Designer教程】Gumroad – Rock Creation Techniques – Daniel Thiger